Only save quality setting when it's updated by the user. Fixes bug in html5 player where it would override the settings if the current video does not support the given quality.
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@ -82,9 +82,6 @@ const html5 = {
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triggerEvent.call(player, player.media, 'qualitychange', false, {
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quality: input,
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});
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// Save to storage
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player.storage.set({ quality: input });
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},
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});
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},
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