v3.0.5
This commit is contained in:
@ -56,7 +56,7 @@ const defaults = {
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// Sprite (for icons)
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loadSprite: true,
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iconPrefix: 'plyr',
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iconUrl: 'https://cdn.plyr.io/3.0.4/plyr.svg',
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iconUrl: 'https://cdn.plyr.io/3.0.5/plyr.svg',
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// Blank video (used to prevent errors on source change)
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blankVideo: 'https://cdn.plyr.io/static/blank.mp4',
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@ -164,8 +164,6 @@ class Fullscreen {
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return;
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}
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console.warn(this.prefix);
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// iOS native fullscreen doesn't need the request step
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if (browser.isIos && this.player.config.fullscreen.iosNative) {
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if (this.player.playing) {
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@ -202,8 +200,6 @@ class Fullscreen {
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// Toggle state
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toggle() {
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console.warn('TOGGLE');
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if (!this.active) {
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this.enter();
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} else {
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@ -339,8 +339,6 @@ const youtube = {
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// Reset timer
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clearInterval(player.timers.playing);
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console.warn(event.data);
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// Handle events
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// -1 Unstarted
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// 0 Ended
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@ -1,6 +1,6 @@
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// ==========================================================================
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// Plyr
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// plyr.js v3.0.4
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// plyr.js v3.0.5
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// https://github.com/sampotts/plyr
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// License: The MIT License (MIT)
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// ==========================================================================
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@ -1019,8 +1019,6 @@ class Plyr {
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// then set the timer to hide the controls
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if (!show || this.playing) {
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this.timers.controls = setTimeout(() => {
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console.warn(this.elements.controls.pressed, this.elements.controls.hover, delay);
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// If the mouse is over the controls (and not entering fullscreen), bail
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if ((this.elements.controls.pressed || this.elements.controls.hover) && !isEnterFullscreen) {
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return;
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@ -1,6 +1,6 @@
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// ==========================================================================
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// Plyr Polyfilled Build
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// plyr.js v3.0.4
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// plyr.js v3.0.5
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// https://github.com/sampotts/plyr
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// License: The MIT License (MIT)
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// ==========================================================================
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