Fix for playing
false positive (fixes #898)
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@ -369,7 +369,7 @@ class Plyr {
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* Get playing state
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*/
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get playing() {
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return Boolean(!this.paused && !this.ended && (this.isHTML5 ? this.media.readyState > 2 : true));
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return Boolean(this.ready && !this.paused && !this.ended && (this.isHTML5 ? this.media.readyState > 2 : true));
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}
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/**
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