Fix for destroy
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							| @ -922,16 +922,23 @@ class Plyr { | ||||
|  | ||||
|             // If it's a soft destroy, make minimal changes | ||||
|             if (soft) { | ||||
|                 utils.removeElement(this.elements.captions); | ||||
|                 Array.from(this.elements.buttons.play).forEach(button => utils.removeElement(button)); | ||||
|                 utils.removeElement(this.elements.controls); | ||||
|                 utils.removeElement(this.elements.wrapper); | ||||
|                 if (Object.keys(this.elements).length) { | ||||
|                     // Remove buttons | ||||
|                     if (this.elements.buttons && this.elements.buttons.play) { | ||||
|                         Array.from(this.elements.buttons.play).forEach(button => utils.removeElement(button)); | ||||
|                     } | ||||
|  | ||||
|                 // Clear for GC | ||||
|                 this.elements.captions = null; | ||||
|                 this.elements.controls = null; | ||||
|                 this.elements.buttons.play = null; | ||||
|                 this.elements.wrapper = null; | ||||
|                     // Remove others | ||||
|                     utils.removeElement(this.elements.captions); | ||||
|                     utils.removeElement(this.elements.controls); | ||||
|                     utils.removeElement(this.elements.wrapper); | ||||
|  | ||||
|                     // Clear for GC | ||||
|                     this.elements.buttons.play = null; | ||||
|                     this.elements.captions = null; | ||||
|                     this.elements.controls = null; | ||||
|                     this.elements.wrapper = null; | ||||
|                 } | ||||
|  | ||||
|                 // Callback | ||||
|                 if (utils.is.function(callback)) { | ||||
|  | ||||
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