feat: minor tweaks to the preview thumbs UI
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@ -2,6 +2,7 @@ import { createElement } from '../utils/elements';
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import { once } from '../utils/events';
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import fetch from '../utils/fetch';
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import is from '../utils/is';
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import { clamp } from '../utils/numbers';
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import { formatTime } from '../utils/time';
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// Arg: vttDataString example: "WEBVTT\n\n1\n00:00:05.000 --> 00:00:10.000\n1080p-00001.jpg"
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@ -109,9 +110,7 @@ class PreviewThumbnails {
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this.player.elements.display.seekTooltip.hidden = this.enabled;
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}
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if (!this.enabled) {
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return;
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}
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if (!this.enabled) return;
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this.getThumbnails().then(() => {
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if (!this.enabled) {
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@ -205,18 +204,12 @@ class PreviewThumbnails {
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};
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startMove = (event) => {
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if (!this.loaded) {
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return;
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}
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if (!this.loaded) return;
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if (!is.event(event) || !['touchmove', 'mousemove'].includes(event.type)) {
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return;
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}
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if (!is.event(event) || !['touchmove', 'mousemove'].includes(event.type)) return;
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// Wait until media has a duration
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if (!this.player.media.duration) {
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return;
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}
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if (!this.player.media.duration) return;
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if (event.type === 'touchmove') {
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// Calculate seek hover position as approx video seconds
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@ -391,7 +384,7 @@ class PreviewThumbnails {
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}
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});
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// Only proceed if either thumbnum or thumbfilename has changed
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// Only proceed if either thumb num or thumbfilename has changed
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if (thumbNum !== this.showingThumb) {
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this.showingThumb = thumbNum;
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this.loadImage(qualityIndex);
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@ -562,11 +555,7 @@ class PreviewThumbnails {
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};
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get currentImageContainer() {
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if (this.mouseDown) {
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return this.elements.scrubbing.container;
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}
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return this.elements.thumb.imageContainer;
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return this.mouseDown ? this.elements.scrubbing.container : this.elements.thumb.imageContainer;
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}
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get usingSprites() {
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@ -599,11 +588,7 @@ class PreviewThumbnails {
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}
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get currentImageElement() {
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if (this.mouseDown) {
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return this.currentScrubbingImageElement;
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}
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return this.currentThumbnailImageElement;
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return this.mouseDown ? this.currentScrubbingImageElement : this.currentThumbnailImageElement;
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}
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set currentImageElement(element) {
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@ -643,46 +628,39 @@ class PreviewThumbnails {
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// Set the size to be about a quarter of the size of video. Unless option dynamicSize === false, in which case it needs to be set in CSS
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setThumbContainerSizeAndPos = () => {
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const { imageContainer } = this.elements.thumb;
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if (!this.sizeSpecifiedInCSS) {
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const thumbWidth = Math.floor(this.thumbContainerHeight * this.thumbAspectRatio);
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this.elements.thumb.imageContainer.style.height = `${this.thumbContainerHeight}px`;
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this.elements.thumb.imageContainer.style.width = `${thumbWidth}px`;
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} else if (
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this.elements.thumb.imageContainer.clientHeight > 20 &&
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this.elements.thumb.imageContainer.clientWidth < 20
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) {
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const thumbWidth = Math.floor(this.elements.thumb.imageContainer.clientHeight * this.thumbAspectRatio);
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this.elements.thumb.imageContainer.style.width = `${thumbWidth}px`;
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} else if (
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this.elements.thumb.imageContainer.clientHeight < 20 &&
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this.elements.thumb.imageContainer.clientWidth > 20
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) {
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const thumbHeight = Math.floor(this.elements.thumb.imageContainer.clientWidth / this.thumbAspectRatio);
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this.elements.thumb.imageContainer.style.height = `${thumbHeight}px`;
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imageContainer.style.height = `${this.thumbContainerHeight}px`;
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imageContainer.style.width = `${thumbWidth}px`;
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} else if (imageContainer.clientHeight > 20 && imageContainer.clientWidth < 20) {
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const thumbWidth = Math.floor(imageContainer.clientHeight * this.thumbAspectRatio);
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imageContainer.style.width = `${thumbWidth}px`;
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} else if (imageContainer.clientHeight < 20 && imageContainer.clientWidth > 20) {
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const thumbHeight = Math.floor(imageContainer.clientWidth / this.thumbAspectRatio);
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imageContainer.style.height = `${thumbHeight}px`;
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}
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this.setThumbContainerPos();
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};
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setThumbContainerPos = () => {
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const seekbarRect = this.player.elements.progress.getBoundingClientRect();
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const plyrRect = this.player.elements.container.getBoundingClientRect();
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const scrubberRect = this.player.elements.progress.getBoundingClientRect();
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const containerRect = this.player.elements.container.getBoundingClientRect();
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const { container } = this.elements.thumb;
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// Find the lowest and highest desired left-position, so we don't slide out the side of the video container
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const minVal = plyrRect.left - seekbarRect.left + 10;
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const maxVal = plyrRect.right - seekbarRect.left - container.clientWidth - 10;
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const min = containerRect.left - scrubberRect.left + 10;
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const max = containerRect.right - scrubberRect.left - container.clientWidth - 10;
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// Set preview container position to: mousepos, minus seekbar.left, minus half of previewContainer.clientWidth
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let previewPos = this.mousePosX - seekbarRect.left - container.clientWidth / 2;
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const position = this.mousePosX - scrubberRect.left - container.clientWidth / 2;
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const clamped = clamp(position, min, max);
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if (previewPos < minVal) {
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previewPos = minVal;
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}
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// Move the popover position
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container.style.left = `${clamped}px`;
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if (previewPos > maxVal) {
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previewPos = maxVal;
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}
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container.style.left = `${previewPos}px`;
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// The arrow can follow the cursor
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container.style.setProperty('--preview-arrow-offset', `${position - clamped}px`);
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};
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// Can't use 100% width, in case the video is a different aspect ratio to the video container
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@ -697,9 +675,7 @@ class PreviewThumbnails {
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// Sprites need to be offset to the correct location
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setImageSizeAndOffset = (previewImage, frame) => {
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if (!this.usingSprites) {
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return;
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}
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if (!this.usingSprites) return;
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// Find difference between height and preview container height
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const multiplier = this.thumbContainerHeight / frame.h;
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@ -7,7 +7,7 @@
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* @param {Number} input
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* @param {Number} min The lower boundary of the output range
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* @param {Number} max The upper boundary of the output range
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* @returns A number in the range [min, max]
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* @returns A number within the bounds of min and max
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* @type Number
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*/
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export function clamp(input = 0, min = 0, max = 255) {
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@ -32,7 +32,7 @@
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bottom: calc(#{$plyr-preview-arrow-size} * -1);
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content: '';
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height: 0;
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left: 50%;
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left: calc(50% + var(--preview-arrow-offset));
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position: absolute;
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transform: translateX(-50%);
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width: 0;
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@ -46,15 +46,27 @@
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position: relative;
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z-index: 0;
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img {
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height: 100%; // Non sprite images are 100%. Sprites will have their size applied by JavaScript
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img,
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&::after {
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height: 100%;
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left: 0;
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max-height: none;
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max-width: none;
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position: absolute;
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top: 0;
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width: 100%;
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}
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&::after {
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border-radius: inherit;
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box-shadow: inset 0 0 0 1px rgba(#000, 15%);
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content: '';
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pointer-events: none;
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}
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img {
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// Non sprite images are 100%. Sprites will have their size applied by JavaScript
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max-height: none;
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max-width: none;
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}
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}
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// Seek time text
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