Loading state handling

Fixes #36
This commit is contained in:
Sam Potts
2015-03-08 01:24:23 +11:00
parent 8482a1a320
commit 5370fc5c83
10 changed files with 103 additions and 25 deletions

View File

@ -38,7 +38,7 @@ If you have any cool ideas or features, please let me know by [creating an issue
Check `docs/index.html` and `docs/dist/docs.js` for an example setup.
**Heads up**, the example `index.html` file needs to be served from a webserver (such as Apache, Nginx, IIS or similar) unless you change the file sources to include http or https. e.g. change `//cdn.plyr.io/1.0.21/plyr.js` to `https://cdn.plyr.io/1.0.21/plyr.js`
**Heads up**, the example `index.html` file needs to be served from a webserver (such as Apache, Nginx, IIS or similar) unless you change the file sources to include http or https. e.g. change `//cdn.plyr.io/1.0.23/plyr.js` to `https://cdn.plyr.io/1.0.23/plyr.js`
### Bower
If bower is your thang, you can grab Plyr using:
@ -51,11 +51,11 @@ More info on setting up dependencies can be found in the [Bower Docs](http://bow
If you want to use our CDN, you can use the following. HTTPS (SSL) is supported.
```html
<link rel="stylesheet" href="//cdn.plyr.io/1.0.21/plyr.css">
<script src="//cdn.plyr.io/1.0.21/plyr.js"></script>
<link rel="stylesheet" href="//cdn.plyr.io/1.0.23/plyr.css">
<script src="//cdn.plyr.io/1.0.23/plyr.js"></script>
```
You can also access the `sprite.svg` file at `//cdn.plyr.io/1.0.21/sprite.svg`.
You can also access the `sprite.svg` file at `//cdn.plyr.io/1.0.23/sprite.svg`.
### CSS
If you want to use the default css, add the `plyr.css` file from /dist into your head, or even better use `plyr.less` or `plyr.sass` file included in `/src` in your build to save a request.
@ -349,19 +349,21 @@ Fullscreen in Plyr is supported for all browsers that [currently support it](htt
</thead>
<tbody>
<tr>
<td>✔&sup1;</td>
<td>✔</td>
<td>✔</td>
<td>✔</td>
<td></td>
<td>&sup1;</td>
<td>✔&sup2;</td>
<td>✖&sup2;</td>
<td>&sup3;</td>
</tr>
</tbody>
</table>
&sup1; Native player used (no support for `<progress>` or `<input type="range">`)
&sup1; iPhone forces the native player for `<video>` so no customisation possible
&sup2; IE10 has no native fullscreen support, fallback can be used (see options)
&sup2; Native player used (no support for `<progress>` or `<input type="range">`)
&sup3; IE10 has no native fullscreen support, fallback can be used (see options)
The `enabled` option can be used to disable certain User Agents. For example, if you don't want to use Plyr for smartphones, you could use: