Bug fixes and improvements
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controls.md
124
controls.md
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# Controls HTML
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This is the markup that is rendered for the Plyr controls. The reason it's a separate option is to allow full customization of markup based on your needs. It's a pet hate of other libraries that use `<a href="#">` or `<span>`s as buttons!
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This is the markup that is rendered for the Plyr controls. You can use the default controls or provide a customized version of markup based on your needs.
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The default Plyr setup uses a Hogan template. The reason being to allow for localization at a later date. Check out `controls.html` in `/src/templates` to get an idea of how the default html is structured. Alternatively just use the vanilla HTML below.
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The demo Plyr setup uses a Hogan template. This purely to allow for localization at a later date. Check out `controls.html` in `/src/templates` to get an idea of how the default html is structured. Alternatively check out the `plyr.js` source.
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## Requirements
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@ -15,67 +15,65 @@ You need to add several placeholders to your html template that are replaced whe
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Currently all buttons and inputs need to be present for Plyr to work but later we'll make it more dynamic so if you omit a button or input, it'll still work.
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## Vanilla HTML template
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## Default
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You can of course, just specify vanilla HTML. Here's an example snippet:
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This is the default `html` option from `plyr.js`.
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```html
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var controls = [
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'<div class="player-controls">',
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'<div class="player-progress">',
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'<progress class="player-progress-played" max="100" value="0">',
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'<span>0</span>% played',
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'</progress>',
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'<progress class="player-progress-buffer" max="100" value="0">',
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'<span>0</span>% buffered',
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'</progress>',
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'</div>',
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'<span class="player-controls-playback">',
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'<button type="button" data-player="restart">',
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'<svg><use xlink:href="#icon-refresh"></use></svg>',
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'<span class="sr-only">Restart</span>',
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'</button>',
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'<button type="button" data-player="rewind">',
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'<svg><use xlink:href="#icon-rewind"></use></svg>',
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'<span class="sr-only">Rewind <span class="player-seek-time">{seektime}</span> seconds</span>',
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'</button>',
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'<button type="button" data-player="play">',
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'<svg><use xlink:href="#icon-play"></use></svg>',
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'<span class="sr-only">Play</span>',
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'</button>',
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'<button type="button" data-player="pause">',
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'<svg><use xlink:href="#icon-pause"></use></svg>',
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'<span class="sr-only">Pause</span>',
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'</button>',
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'<button type="button" data-player="fast-forward">',
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'<svg><use xlink:href="#icon-fast-forward"></use></svg>',
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'<span class="sr-only">Fast forward <span class="player-seek-time">{seektime}</span> seconds</span>',
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'</button>',
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'<span class="player-time">',
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'<span class="sr-only">Time</span>',
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'<span class="player-duration">00:00</span>',
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'</span>',
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'</span>',
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'<span class="player-controls-sound">',
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'<input class="inverted sr-only" id="mute{id}" type="checkbox" data-player="mute">',
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'<label id="mute{id}" for="mute{id}">',
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'<svg class="icon-muted"><use xlink:href="#icon-muted"></use></svg>',
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'<svg><use xlink:href="#icon-sound"></use></svg>',
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'<span class="sr-only">Mute</span>',
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'</label>',
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'<label for="volume{id}" class="sr-only">Volume</label>',
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'<input id="volume{id}" class="player-volume" type="range" min="0" max="10" value="5" data-player="volume">',
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'<input class="sr-only" id="captions{id}" type="checkbox" data-player="captions">',
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'<label for="captions{id}">',
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'<svg><use xlink:href="#icon-bubble"></use></svg>',
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'<span class="sr-only">Captions</span>',
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'</label>',
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'<button type="button" data-player="fullscreen">',
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'<svg class="icon-exit-fullscreen"><use xlink:href="#icon-collapse"></use></svg>',
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'<svg><use xlink:href="#icon-expand"></use></svg>',
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'<span class="sr-only">Toggle fullscreen</span>',
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'</button>',
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'</span>',
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'</div>'
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].join("\n");
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```javascript
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["<div class='player-controls'>",
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"<div class='player-progress'>",
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"<progress class='player-progress-played' max='100' value='0'>",
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"<span>0</span>% played",
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"</progress>",
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"<progress class='player-progress-buffer' max='100' value='0'>",
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"<span>0</span>% buffered",
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"</progress>",
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"</div>",
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"<span class='player-controls-playback'>",
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"<button type='button' data-player='restart'>",
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"<svg><use xlink:href='#icon-refresh'></use></svg>",
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"<span class='sr-only'>Restart</span>",
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"</button>",
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"<button type='button' data-player='rewind'>",
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"<svg><use xlink:href='#icon-rewind'></use></svg>",
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"<span class='sr-only'>Rewind <span class='player-seek-time'>{seektime}</span> seconds</span>",
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"</button>",
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"<button type='button' data-player='play'>",
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"<svg><use xlink:href='#icon-play'></use></svg>",
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"<span class='sr-only'>Play</span>",
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"</button>",
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"<button type='button' data-player='pause'>",
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"<svg><use xlink:href='#icon-pause'></use></svg>",
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"<span class='sr-only'>Pause</span>",
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"</button>",
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"<button type='button' data-player='fast-forward'>",
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"<svg><use xlink:href='#icon-fast-forward'></use></svg>",
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"<span class='sr-only'>Fast forward <span class='player-seek-time'>{seektime}</span> seconds</span>",
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"</button>",
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"<span class='player-time'>",
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"<span class='sr-only'>Time</span>",
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"<span class='player-duration'>00:00</span>",
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"</span>",
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"</span>",
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"<span class='player-controls-sound'>",
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"<input class='inverted sr-only' id='mute{id}' type='checkbox' data-player='mute'>",
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"<label id='mute{id}' for='mute{id}'>",
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"<svg class='icon-muted'><use xlink:href='#icon-muted'></use></svg>",
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"<svg><use xlink:href='#icon-sound'></use></svg>",
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"<span class='sr-only'>Mute</span>",
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"</label>",
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"<label for='volume{id}' class='sr-only'>Volume</label>",
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"<input id='volume{id}' class='player-volume' type='range' min='0' max='10' value='5' data-player='volume'>",
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"<input class='sr-only' id='captions{id}' type='checkbox' data-player='captions'>",
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"<label for='captions{id}'>",
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"<svg><use xlink:href='#icon-bubble'></use></svg>",
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"<span class='sr-only'>Captions</span>",
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"</label>",
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"<button type='button' data-player='fullscreen'>",
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"<svg class='icon-exit-fullscreen'><use xlink:href='#icon-collapse'></use></svg>",
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"<svg><use xlink:href='#icon-expand'></use></svg>",
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"<span class='sr-only'>Toggle fullscreen</span>",
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"</button>",
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"</span>",
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"</div>"].join("\n");
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```
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