Progress for buffer, Safari 8 fix, validating 'html' option
This commit is contained in:
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5f96172dbd
commit
49038e3ca9
@ -1,6 +1,6 @@
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// ==========================================================================
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// ==========================================================================
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// Plyr
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// Plyr
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// plyr.js v1.0.8
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// plyr.js v1.0.9
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// https://github.com/sampotts/plyr
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// https://github.com/sampotts/plyr
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// ==========================================================================
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// ==========================================================================
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// Credits: http://paypal.github.io/accessible-html5-video-player/
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// Credits: http://paypal.github.io/accessible-html5-video-player/
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@ -33,7 +33,11 @@
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captions: "[data-player='captions']",
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captions: "[data-player='captions']",
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fullscreen: "[data-player='fullscreen']"
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fullscreen: "[data-player='fullscreen']"
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},
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},
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progress: ".player-progress",
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progress: {
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container: ".player-progress",
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buffer: ".player-progress-buffer",
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played: ".player-progress-played"
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},
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captions: ".player-captions",
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captions: ".player-captions",
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duration: ".player-duration",
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duration: ".player-duration",
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seekTime: ".player-seek-time"
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seekTime: ".player-seek-time"
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@ -205,6 +209,11 @@
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element.removeEventListener(event, callback, false);
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element.removeEventListener(event, callback, false);
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}
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}
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// Get percentage
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function _getPercentage(current, max) {
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return Math.floor((current / max) * 100);
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}
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// Get click position relative to parent
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// Get click position relative to parent
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// http://www.kirupa.com/html5/getting_mouse_click_position.htm
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// http://www.kirupa.com/html5/getting_mouse_click_position.htm
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function _getClickPosition(event) {
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function _getClickPosition(event) {
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@ -419,6 +428,7 @@
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// Find the UI controls and store references
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// Find the UI controls and store references
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function _findElements() {
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function _findElements() {
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try {
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player.controls = _getElement(config.selectors.controls);
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player.controls = _getElement(config.selectors.controls);
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// Buttons
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// Buttons
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@ -434,8 +444,17 @@
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// Progress
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// Progress
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player.progress = {};
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player.progress = {};
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player.progress.bar = _getElement(config.selectors.progress);
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player.progress.container = _getElement(config.selectors.progress.container);
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player.progress.text = player.progress.bar.getElementsByTagName("span")[0];
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// Progress - Buffering
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player.progress.buffer = {};
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player.progress.buffer.bar = _getElement(config.selectors.progress.buffer);
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player.progress.buffer.text = player.progress.buffer.bar.getElementsByTagName("span")[0];
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// Progress - Played
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player.progress.played = {};
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player.progress.played.bar = _getElement(config.selectors.progress.played);
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player.progress.played.text = player.progress.played.bar.getElementsByTagName("span")[0];
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// Volume
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// Volume
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player.volume = _getElement(config.selectors.buttons.volume);
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player.volume = _getElement(config.selectors.buttons.volume);
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@ -443,6 +462,13 @@
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// Timing
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// Timing
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player.duration = _getElement(config.selectors.duration);
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player.duration = _getElement(config.selectors.duration);
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player.seekTime = _getElements(config.selectors.seekTime);
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player.seekTime = _getElements(config.selectors.seekTime);
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return true;
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}
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catch(e) {
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_log("It looks like there's a problem with your controls html. Bailing.", true);
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return false;
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}
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}
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}
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// Setup media
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// Setup media
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@ -526,7 +552,15 @@
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}
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}
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// If caption file exists, process captions
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// If caption file exists, process captions
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else {
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else {
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var track = {}, tracks, j;
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// Turn off native caption rendering to avoid double captions
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// This doesn't seem to work in Safari 7+, so the <track> elements are removed from the dom below
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var tracks = player.media.textTracks;
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for (var x=0; x < tracks.length; x++) {
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tracks[x].mode = "hidden";
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}
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// Enable UI
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_showCaptions(player);
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// If IE 10/11 or Firefox 31+ or Safari 7+, don"t use native captioning (still doesn"t work although they claim it"s now supported)
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// If IE 10/11 or Firefox 31+ or Safari 7+, don"t use native captioning (still doesn"t work although they claim it"s now supported)
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if ((player.browserName === "IE" && player.browserMajorVersion === 10) ||
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if ((player.browserName === "IE" && player.browserMajorVersion === 10) ||
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@ -538,28 +572,18 @@
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// Set to false so skips to "manual" captioning
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// Set to false so skips to "manual" captioning
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player.isTextTracks = false;
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player.isTextTracks = false;
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// Turn off native caption rendering to avoid double captions [doesn"t work in Safari 7; see patch below]
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track = {};
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tracks = player.media.textTracks;
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for (j=0; j < tracks.length; j++) {
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track = player.media.textTracks[j];
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track.mode = "hidden";
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}
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}
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}
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// Rendering caption tracks - native support required - http://caniuse.com/webvtt
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// Rendering caption tracks
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// Native support required - http://caniuse.com/webvtt
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if (player.isTextTracks) {
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if (player.isTextTracks) {
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_log("textTracks supported");
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_log("textTracks supported");
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_showCaptions(player);
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track = {};
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for (var y=0; y < tracks.length; y++) {
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tracks = player.media.textTracks;
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var track = tracks[y];
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for (j=0; j < tracks.length; j++) {
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track = player.media.textTracks[j];
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track.mode = "hidden";
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if (track.kind === "captions") {
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if (track.kind === "captions") {
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_on(track, "cuechange",function() {
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_on(track, "cuechange", function() {
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if (this.activeCues[0]) {
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if (this.activeCues[0]) {
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if (this.activeCues[0].hasOwnProperty("text")) {
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if (this.activeCues[0].hasOwnProperty("text")) {
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player.captionsContainer.innerHTML = this.activeCues[0].text;
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player.captionsContainer.innerHTML = this.activeCues[0].text;
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// Caption tracks not natively supported
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// Caption tracks not natively supported
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else {
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else {
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_log("textTracks not supported so rendering captions manually");
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_log("textTracks not supported so rendering captions manually");
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_showCaptions(player);
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// Render captions from array at appropriate time
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// Render captions from array at appropriate time
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player.currentCaption = "";
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player.currentCaption = "";
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@ -601,12 +624,12 @@
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xhr.onreadystatechange = function() {
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xhr.onreadystatechange = function() {
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if (xhr.readyState === 4) {
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if (xhr.readyState === 4) {
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if (xhr.status === 200) {
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if (xhr.status === 200) {
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player.captions = [];
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var records = [],
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var records = [],
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record,
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record,
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req = xhr.responseText;
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req = xhr.responseText;
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records = req.split("\n\n");
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records = req.split("\n\n");
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for (var r=0; r < records.length; r++) {
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for (var r=0; r < records.length; r++) {
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record = records[r];
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record = records[r];
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player.captions[r] = [];
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player.captions[r] = [];
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@ -630,13 +653,17 @@
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}
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}
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}
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}
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// If Safari 7, removing track from DOM [see "turn off native caption rendering" above]
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// If Safari 7+, removing track from DOM [see "turn off native caption rendering" above]
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if (player.browserName === "Safari" && player.browserMajorVersion === 7) {
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if (player.browserName === "Safari" && player.browserMajorVersion >= 7) {
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_log("Safari 7 detected; removing track from DOM");
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_log("Safari 7+ detected; removing track from DOM");
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// Find all <track> elements
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tracks = player.media.getElementsByTagName("track");
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tracks = player.media.getElementsByTagName("track");
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player.media.removeChild(tracks[0]);
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// Loop through and remove one by one
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for (var t=0; t < tracks.length; t++) {
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player.media.removeChild(tracks[t]);
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}
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}
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}
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}
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}
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}
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}
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@ -848,6 +875,54 @@
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_toggleClass(player.container, config.classes.muted, (player.media.volume === 0 || player.media.muted));
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_toggleClass(player.container, config.classes.muted, (player.media.volume === 0 || player.media.muted));
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}
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}
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// Update <progress> elements
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function _updateProgress(event) {
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var progress, text, value = 0;
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switch(event.type) {
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// Video playing
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case "timeupdate":
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progress = player.progress.played.bar;
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text = player.progress.played.text;
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value = _getPercentage(player.media.currentTime, player.media.duration);
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break;
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// Check buffer status
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case "playing":
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case "progress":
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progress = player.progress.buffer.bar;
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text = player.progress.buffer.text;
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value = (function() {
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var buffered = player.media.buffered;
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if(buffered.length) {
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return _getPercentage(buffered.end(0), player.media.duration);
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}
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return 0;
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})();
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break;
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}
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if (progress && value > 0) {
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progress.value = value;
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text.innerHTML = value;
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}
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}
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// Update the displayed play time
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function _updateTimeDisplay() {
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player.secs = parseInt(player.media.currentTime % 60);
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player.mins = parseInt((player.media.currentTime / 60) % 60);
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// Ensure it"s two digits. For example, 03 rather than 3.
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player.secs = ("0" + player.secs).slice(-2);
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player.mins = ("0" + player.mins).slice(-2);
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// Render
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player.duration.innerHTML = player.mins + ":" + player.secs;
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}
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// Listen for events
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// Listen for events
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function _listeners() {
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function _listeners() {
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// Play
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// Play
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}
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}
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// Duration
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// Duration
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_on(player.media, "timeupdate", function() {
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_on(player.media, "timeupdate", _updateTimeDisplay);
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player.secs = parseInt(player.media.currentTime % 60);
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player.mins = parseInt((player.media.currentTime / 60) % 60);
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// Ensure it"s two digits. For example, 03 rather than 3.
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// Playing progress
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player.secs = ("0" + player.secs).slice(-2);
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_on(player.media, "timeupdate", _updateProgress);
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player.mins = ("0" + player.mins).slice(-2);
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// Render
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player.duration.innerHTML = player.mins + ":" + player.secs;
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});
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// Progress bar
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_on(player.media, "timeupdate", function() {
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player.percent = (100 / player.media.duration) * player.media.currentTime;
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if (player.percent > 0) {
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player.progress.bar.value = player.percent;
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player.progress.text.innerHTML = player.percent;
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}
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});
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// Skip when clicking progress bar
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// Skip when clicking progress bar
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_on(player.progress.bar, "click", function(event) {
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_on(player.progress.played.bar, "click", function(event) {
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player.pos = _getClickPosition(event).x / this.offsetWidth;
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player.pos = _getClickPosition(event).x / this.offsetWidth;
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player.media.currentTime = player.pos * player.media.duration;
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player.media.currentTime = player.pos * player.media.duration;
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@ -953,6 +1011,15 @@
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_toggleClass(player.container, config.classes.stopped, true);
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_toggleClass(player.container, config.classes.stopped, true);
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_toggleClass(player.container, config.classes.playing);
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_toggleClass(player.container, config.classes.playing);
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});
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});
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_on(player.media, "loadstart", function() {
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_log("loadstart");
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});
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// Check for buffer progress
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_on(player.media, "progress", _updateProgress);
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// Also check on start of playing
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_on(player.media, "playing", _updateProgress);
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}
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}
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function _init() {
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function _init() {
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@ -992,7 +1059,12 @@
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_injectControls();
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_injectControls();
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// Find the elements
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// Find the elements
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_findElements();
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if(!_findElements()) {
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return false;
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}
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// Captions
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_setupCaptions();
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// Set volume
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// Set volume
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_setVolume();
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_setVolume();
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@ -1000,9 +1072,6 @@
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// Setup fullscreen
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// Setup fullscreen
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_setupFullscreen();
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_setupFullscreen();
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// Captions
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_setupCaptions();
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// Seeking
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// Seeking
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_setupSeeking();
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_setupSeeking();
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@control-spacing: 10px;
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@control-spacing: 10px;
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// Progress
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// Progress
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@progress-bg: @gray;
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@progress-bg: lighten(@gray, 10%);
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@progress-value-bg: @blue;
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@progress-playing-bg: @blue;
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@progress-buffered-bg: @gray;
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// Range
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// Range
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@range-track-height: 6px;
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@range-track-height: 6px;
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max-width: 100%;
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max-width: 100%;
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min-width: 290px;
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min-width: 290px;
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overflow: hidden; // For the controls
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overflow: hidden; // For the controls
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background: #000;
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// BORDER-BOX ALL THE THINGS!
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// border-box everything
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// http://paulirish.com/2012/box-sizing-border-box-ftw/
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// http://paulirish.com/2012/box-sizing-border-box-ftw/
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&,
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&,
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*,
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*,
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font-size: 16px;
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font-size: 16px;
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font-weight: 600;
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font-weight: 600;
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text-shadow:
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text-shadow:
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-1px -1px 0 rgba(red(@gray-dark), green(@gray-dark), blue(@gray-dark), .5),
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-1px -1px 0 @gray,
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1px -1px 0 rgba(red(@gray-dark), green(@gray-dark), blue(@gray-dark), .5),
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1px -1px 0 @gray,
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-1px 1px 0 rgba(red(@gray-dark), green(@gray-dark), blue(@gray-dark), .5),
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-1px 1px 0 @gray,
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1px 1px 0 rgba(red(@gray-dark), green(@gray-dark), blue(@gray-dark), .5);
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1px 1px 0 @gray;
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text-align: center;
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text-align: center;
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.font-smoothing();
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.font-smoothing();
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input:focus + label,
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input:focus + label,
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button:focus {
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button:focus {
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.tab-focus();
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.tab-focus();
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color: #fff;
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svg {
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fill: #fff;
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}
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}
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}
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button:hover,
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button:hover,
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input + label:hover {
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input + label:hover {
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background: @control-color-active;
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background: @control-color-active;
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color: #fff;
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svg {
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fill: #fff;
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}
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}
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}
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.icon-exit-fullscreen,
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.icon-exit-fullscreen,
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.icon-muted {
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.icon-muted {
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right: 0;
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right: 0;
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width: 100%;
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width: 100%;
|
||||||
height: @control-spacing;
|
height: @control-spacing;
|
||||||
|
background: @progress-bg;
|
||||||
|
|
||||||
|
&-buffer,
|
||||||
|
&-played {
|
||||||
|
position: absolute;
|
||||||
|
left: 0;
|
||||||
|
top: 0;
|
||||||
|
width: 100%;
|
||||||
|
height: 100%;
|
||||||
margin: 0;
|
margin: 0;
|
||||||
vertical-align: top;
|
vertical-align: top;
|
||||||
|
|
||||||
&[value] {
|
&[value] {
|
||||||
-webkit-appearance: none;
|
-webkit-appearance: none;
|
||||||
border: none;
|
border: none;
|
||||||
background: @progress-bg;
|
background: transparent;
|
||||||
cursor: pointer;
|
|
||||||
color: @progress-value-bg;
|
|
||||||
|
|
||||||
&::-webkit-progress-bar {
|
&::-webkit-progress-bar {
|
||||||
background: @progress-bg;
|
background: transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Inherit from currentColor;
|
// Inherit from currentColor;
|
||||||
&::-webkit-progress-value {
|
&::-webkit-progress-value {
|
||||||
background: currentColor;
|
background: currentColor;
|
||||||
|
transition: width .1s ease;
|
||||||
}
|
}
|
||||||
&::-moz-progress-bar {
|
&::-moz-progress-bar {
|
||||||
background: currentColor;
|
background: currentColor;
|
||||||
|
transition: width .1s ease;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
&-played {
|
||||||
|
z-index: 2;
|
||||||
|
}
|
||||||
|
&-played[value] {
|
||||||
|
cursor: pointer;
|
||||||
|
color: @progress-playing-bg;
|
||||||
|
}
|
||||||
|
&-buffer[value] {
|
||||||
|
color: @progress-buffered-bg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// States
|
// States
|
||||||
&-controls [data-player='pause'],
|
&-controls [data-player='pause'],
|
||||||
|
@ -1,7 +1,12 @@
|
|||||||
<div class="player-controls">
|
<div class="player-controls">
|
||||||
<progress class="player-progress" max="100" value="0">
|
<div class="player-progress">
|
||||||
|
<progress class="player-progress-played" max="100" value="0">
|
||||||
<span>0</span>% played
|
<span>0</span>% played
|
||||||
</progress>
|
</progress>
|
||||||
|
<progress class="player-progress-buffer" max="100" value="0">
|
||||||
|
<span>0</span>% buffered
|
||||||
|
</progress>
|
||||||
|
</div>
|
||||||
<span class="player-controls-playback">
|
<span class="player-controls-playback">
|
||||||
<button type="button" data-player="restart">
|
<button type="button" data-player="restart">
|
||||||
<svg><use xlink:href="#icon-refresh"></use></svg>
|
<svg><use xlink:href="#icon-refresh"></use></svg>
|
||||||
|
36
changelog.md
Normal file
36
changelog.md
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
# Changelog
|
||||||
|
|
||||||
|
## v1.0.9
|
||||||
|
- Added buffer progress bar
|
||||||
|
- Fixed Safari 8 caption track (it needs to be removed from the DOM like in Safari 7)
|
||||||
|
- Added validation (it works or it doesn't basically) of the `html` option passed
|
||||||
|
|
||||||
|
## v1.0.8
|
||||||
|
- Bug fix
|
||||||
|
|
||||||
|
## v1.0.7
|
||||||
|
- Storing user selected volume in local storage
|
||||||
|
|
||||||
|
## v1.0.6
|
||||||
|
- Fullscreen fallback for older browsers to use "full window"
|
||||||
|
|
||||||
|
## v1.0.5
|
||||||
|
- More minor bug fixes and improvements
|
||||||
|
|
||||||
|
## v1.0.4
|
||||||
|
- Fixed caption legibility issues
|
||||||
|
|
||||||
|
## v1.0.3
|
||||||
|
- Minor bug fixes
|
||||||
|
|
||||||
|
## v1.0.2
|
||||||
|
- Added OGG to <audio> example for Firefox
|
||||||
|
- Fixed IE11 fullscreen issues
|
||||||
|
|
||||||
|
## v1.0.1
|
||||||
|
- Bug fixes for IE (as per usual)
|
||||||
|
- Added CSS hooks for media type
|
||||||
|
- Return instances of Plyr to the element
|
||||||
|
|
||||||
|
## v1.0.0
|
||||||
|
- Initial release
|
2
dist/css/plyr.css
vendored
2
dist/css/plyr.css
vendored
File diff suppressed because one or more lines are too long
2
dist/js/docs.js
vendored
2
dist/js/docs.js
vendored
File diff suppressed because one or more lines are too long
2
dist/js/plyr.js
vendored
2
dist/js/plyr.js
vendored
File diff suppressed because one or more lines are too long
2
dist/js/templates.js
vendored
2
dist/js/templates.js
vendored
@ -1,2 +1,2 @@
|
|||||||
var templates = {};
|
var templates = {};
|
||||||
templates['controls'] = new Hogan.Template({code: function (c,p,i) { var t=this;t.b(i=i||"");t.b("<div class=\"player-controls\">");t.b("\n" + i);t.b(" <progress class=\"player-progress\" max=\"100\" value=\"0\">");t.b("\n" + i);t.b(" <span>0</span>% played");t.b("\n" + i);t.b(" </progress>");t.b("\n" + i);t.b(" <span class=\"player-controls-playback\">");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"restart\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-refresh\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Restart</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"rewind\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-rewind\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Rewind <span class=\"player-seek-time\">10</span> seconds</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" aria-label=\"{aria-label}\" data-player=\"play\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-play\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Play</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"pause\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-pause\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Pause</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"fast-forward\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-fast-forward\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Fast forward <span class=\"player-seek-time\">10</span> seconds</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <span class=\"player-time\">");t.b("\n" + i);t.b(" <span class=\"sr-only\">Time</span>");t.b("\n" + i);t.b(" <span class=\"player-duration\">00:00</span>");t.b("\n" + i);t.b(" </span>");t.b("\n" + i);t.b(" </span>");t.b("\n" + i);t.b(" <span class=\"player-controls-sound\">");t.b("\n" + i);t.b(" <input class=\"inverted sr-only\" id=\"mute{id}\" type=\"checkbox\" data-player=\"mute\">");t.b("\n" + i);t.b(" <label id=\"mute{id}\" for=\"mute{id}\">");t.b("\n" + i);t.b(" <svg class=\"icon-muted\"><use xlink:href=\"#icon-muted\"></use></svg>");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-sound\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Mute</span>");t.b("\n" + i);t.b(" </label>");t.b("\n");t.b("\n" + i);t.b(" <label for=\"volume{id}\" class=\"sr-only\">Volume:</label>");t.b("\n" + i);t.b(" <input id=\"volume{id}\" class=\"player-volume\" type=\"range\" min=\"0\" max=\"10\" value=\"5\" data-player=\"volume\">");t.b("\n");t.b("\n" + i);t.b(" <input class=\"sr-only\" id=\"captions{id}\" type=\"checkbox\" data-player=\"captions\">");t.b("\n" + i);t.b(" <label for=\"captions{id}\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-bubble\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Captions</span>");t.b("\n" + i);t.b(" </label>");t.b("\n");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"fullscreen\">");t.b("\n" + i);t.b(" <svg class=\"icon-exit-fullscreen\"><use xlink:href=\"#icon-collapse\"></use></svg>");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-expand\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Toggle fullscreen</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" </span>");t.b("\n" + i);t.b("</div>");return t.fl(); },partials: {}, subs: { }});
|
templates['controls'] = new Hogan.Template({code: function (c,p,i) { var t=this;t.b(i=i||"");t.b("<div class=\"player-controls\">");t.b("\n" + i);t.b(" <div class=\"player-progress\">");t.b("\n" + i);t.b(" <progress class=\"player-progress-played\" max=\"100\" value=\"0\">");t.b("\n" + i);t.b(" <span>0</span>% played");t.b("\n" + i);t.b(" </progress>");t.b("\n" + i);t.b(" <progress class=\"player-progress-buffer\" max=\"100\" value=\"0\">");t.b("\n" + i);t.b(" <span>0</span>% buffered");t.b("\n" + i);t.b(" </progress>");t.b("\n" + i);t.b(" </div>");t.b("\n" + i);t.b(" <span class=\"player-controls-playback\">");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"restart\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-refresh\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Restart</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"rewind\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-rewind\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Rewind <span class=\"player-seek-time\">10</span> seconds</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" aria-label=\"{aria-label}\" data-player=\"play\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-play\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Play</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"pause\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-pause\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Pause</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"fast-forward\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-fast-forward\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Fast forward <span class=\"player-seek-time\">10</span> seconds</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" <span class=\"player-time\">");t.b("\n" + i);t.b(" <span class=\"sr-only\">Time</span>");t.b("\n" + i);t.b(" <span class=\"player-duration\">00:00</span>");t.b("\n" + i);t.b(" </span>");t.b("\n" + i);t.b(" </span>");t.b("\n" + i);t.b(" <span class=\"player-controls-sound\">");t.b("\n" + i);t.b(" <input class=\"inverted sr-only\" id=\"mute{id}\" type=\"checkbox\" data-player=\"mute\">");t.b("\n" + i);t.b(" <label id=\"mute{id}\" for=\"mute{id}\">");t.b("\n" + i);t.b(" <svg class=\"icon-muted\"><use xlink:href=\"#icon-muted\"></use></svg>");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-sound\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Mute</span>");t.b("\n" + i);t.b(" </label>");t.b("\n");t.b("\n" + i);t.b(" <label for=\"volume{id}\" class=\"sr-only\">Volume:</label>");t.b("\n" + i);t.b(" <input id=\"volume{id}\" class=\"player-volume\" type=\"range\" min=\"0\" max=\"10\" value=\"5\" data-player=\"volume\">");t.b("\n");t.b("\n" + i);t.b(" <input class=\"sr-only\" id=\"captions{id}\" type=\"checkbox\" data-player=\"captions\">");t.b("\n" + i);t.b(" <label for=\"captions{id}\">");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-bubble\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Captions</span>");t.b("\n" + i);t.b(" </label>");t.b("\n");t.b("\n" + i);t.b(" <button type=\"button\" data-player=\"fullscreen\">");t.b("\n" + i);t.b(" <svg class=\"icon-exit-fullscreen\"><use xlink:href=\"#icon-collapse\"></use></svg>");t.b("\n" + i);t.b(" <svg><use xlink:href=\"#icon-expand\"></use></svg>");t.b("\n" + i);t.b(" <span class=\"sr-only\">Toggle fullscreen</span>");t.b("\n" + i);t.b(" </button>");t.b("\n" + i);t.b(" </span>");t.b("\n" + i);t.b("</div>");return t.fl(); },partials: {}, subs: { }});
|
@ -26,7 +26,7 @@
|
|||||||
<source src="//cdn.sampotts.me/plyr/movie.webm" type="video/webm">
|
<source src="//cdn.sampotts.me/plyr/movie.webm" type="video/webm">
|
||||||
|
|
||||||
<!-- Text track file -->
|
<!-- Text track file -->
|
||||||
<track kind="captions" label="English captions" src="//cdn.sampotts.me/plyr/movie_captions.vtt" srclang="en" default>
|
<track kind="captions" label="English" srclang="en" src="assets/movie_en_captions.vtt" default>
|
||||||
|
|
||||||
<!-- Fallback for browsers that don't support the <video> element -->
|
<!-- Fallback for browsers that don't support the <video> element -->
|
||||||
<div>
|
<div>
|
||||||
|
@ -8,7 +8,7 @@ We wanted a lightweight, accessible and customisable media player that just supp
|
|||||||
|
|
||||||
## Features
|
## Features
|
||||||
- **Accessible** - full support for captions and screen readers.
|
- **Accessible** - full support for captions and screen readers.
|
||||||
- **Lightweight** - just 4KB minified and gzipped.
|
- **Lightweight** - just 4.8KB minified and gzipped.
|
||||||
- **Customisable** - make the player look how you want with the markup you want.
|
- **Customisable** - make the player look how you want with the markup you want.
|
||||||
- **Semantic** - uses HTML5 form inputs for volume (range) and progress element for playback progress.
|
- **Semantic** - uses HTML5 form inputs for volume (range) and progress element for playback progress.
|
||||||
- **No dependencies** - written in native JS.
|
- **No dependencies** - written in native JS.
|
||||||
@ -20,6 +20,9 @@ We wanted a lightweight, accessible and customisable media player that just supp
|
|||||||
- Accept a string selector, a node, or a nodelist for the `container` property of `selectors`.
|
- Accept a string selector, a node, or a nodelist for the `container` property of `selectors`.
|
||||||
- Accept a selector for the `html` template property.
|
- Accept a selector for the `html` template property.
|
||||||
|
|
||||||
|
## Changelog
|
||||||
|
Check out [the changelog](changelog.md)
|
||||||
|
|
||||||
## Implementation
|
## Implementation
|
||||||
|
|
||||||
### Bower
|
### Bower
|
||||||
|
Loading…
x
Reference in New Issue
Block a user