Jsdoc updates
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@ -17,7 +17,7 @@ import { buildUrlParams } from '../utils/urls';
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class Ads {
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class Ads {
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/**
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/**
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* Ads constructor.
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* Ads constructor.
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* @param {object} player
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* @param {Object} player
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* @return {Ads}
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* @return {Ads}
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*/
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*/
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constructor(player) {
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constructor(player) {
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@ -198,7 +198,7 @@ class Ads {
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/**
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/**
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* Update the ad countdown
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* Update the ad countdown
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* @param {boolean} start
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* @param {Boolean} start
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*/
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*/
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pollCountdown(start = false) {
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pollCountdown(start = false) {
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if (!start) {
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if (!start) {
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@ -559,7 +559,7 @@ class Ads {
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/**
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/**
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* Handles callbacks after an ad event was invoked
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* Handles callbacks after an ad event was invoked
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* @param {string} event - Event type
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* @param {String} event - Event type
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*/
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*/
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trigger(event, ...args) {
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trigger(event, ...args) {
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const handlers = this.events[event];
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const handlers = this.events[event];
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@ -575,8 +575,8 @@ class Ads {
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/**
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/**
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* Add event listeners
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* Add event listeners
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* @param {string} event - Event type
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* @param {String} event - Event type
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* @param {function} callback - Callback for when event occurs
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* @param {Function} callback - Callback for when event occurs
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* @return {Ads}
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* @return {Ads}
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*/
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*/
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on(event, callback) {
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on(event, callback) {
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@ -594,8 +594,8 @@ class Ads {
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* The advertisement has 12 seconds to get its things together. We stop this timer when the
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* The advertisement has 12 seconds to get its things together. We stop this timer when the
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* advertisement is playing, or when a user action is required to start, then we clear the
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* advertisement is playing, or when a user action is required to start, then we clear the
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* timer on ad ready
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* timer on ad ready
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* @param {number} time
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* @param {Number} time
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* @param {string} from
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* @param {String} from
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*/
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*/
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startSafetyTimer(time, from) {
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startSafetyTimer(time, from) {
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this.player.debug.log(`Safety timer invoked from: ${from}`);
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this.player.debug.log(`Safety timer invoked from: ${from}`);
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@ -608,7 +608,7 @@ class Ads {
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/**
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/**
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* Clear our safety timer(s)
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* Clear our safety timer(s)
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* @param {string} from
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* @param {String} from
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*/
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*/
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clearSafetyTimer(from) {
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clearSafetyTimer(from) {
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if (!is.nullOrUndefined(this.safetyTimer)) {
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if (!is.nullOrUndefined(this.safetyTimer)) {
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@ -403,7 +403,7 @@ class Plyr {
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/**
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/**
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* Toggle playback based on current status
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* Toggle playback based on current status
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* @param {boolean} input
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* @param {Boolean} input
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*/
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*/
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togglePlay(input) {
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togglePlay(input) {
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// Toggle based on current state if nothing passed
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// Toggle based on current state if nothing passed
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@ -437,7 +437,7 @@ class Plyr {
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/**
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/**
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* Rewind
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* Rewind
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* @param {number} seekTime - how far to rewind in seconds. Defaults to the config.seekTime
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* @param {Number} seekTime - how far to rewind in seconds. Defaults to the config.seekTime
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*/
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*/
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rewind(seekTime) {
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rewind(seekTime) {
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this.currentTime = this.currentTime - (is.number(seekTime) ? seekTime : this.config.seekTime);
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this.currentTime = this.currentTime - (is.number(seekTime) ? seekTime : this.config.seekTime);
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@ -445,7 +445,7 @@ class Plyr {
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/**
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/**
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* Fast forward
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* Fast forward
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* @param {number} seekTime - how far to fast forward in seconds. Defaults to the config.seekTime
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* @param {Number} seekTime - how far to fast forward in seconds. Defaults to the config.seekTime
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*/
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*/
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forward(seekTime) {
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forward(seekTime) {
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this.currentTime = this.currentTime + (is.number(seekTime) ? seekTime : this.config.seekTime);
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this.currentTime = this.currentTime + (is.number(seekTime) ? seekTime : this.config.seekTime);
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@ -453,7 +453,7 @@ class Plyr {
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/**
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/**
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* Seek to a time
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* Seek to a time
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* @param {number} input - where to seek to in seconds. Defaults to 0 (the start)
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* @param {Number} input - where to seek to in seconds. Defaults to 0 (the start)
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*/
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*/
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set currentTime(input) {
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set currentTime(input) {
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// Bail if media duration isn't available yet
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// Bail if media duration isn't available yet
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@ -523,7 +523,7 @@ class Plyr {
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/**
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/**
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* Set the player volume
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* Set the player volume
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* @param {number} value - must be between 0 and 1. Defaults to the value from local storage and config.volume if not set in storage
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* @param {Number} value - must be between 0 and 1. Defaults to the value from local storage and config.volume if not set in storage
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*/
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*/
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set volume(value) {
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set volume(value) {
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let volume = value;
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let volume = value;
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@ -574,7 +574,7 @@ class Plyr {
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/**
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/**
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* Increase volume
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* Increase volume
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* @param {boolean} step - How much to decrease by (between 0 and 1)
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* @param {Boolean} step - How much to decrease by (between 0 and 1)
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*/
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*/
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increaseVolume(step) {
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increaseVolume(step) {
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const volume = this.media.muted ? 0 : this.volume;
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const volume = this.media.muted ? 0 : this.volume;
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@ -583,7 +583,7 @@ class Plyr {
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/**
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/**
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* Decrease volume
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* Decrease volume
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* @param {boolean} step - How much to decrease by (between 0 and 1)
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* @param {Boolean} step - How much to decrease by (between 0 and 1)
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*/
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*/
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decreaseVolume(step) {
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decreaseVolume(step) {
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this.increaseVolume(-step);
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this.increaseVolume(-step);
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@ -591,7 +591,7 @@ class Plyr {
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/**
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/**
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* Set muted state
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* Set muted state
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* @param {boolean} mute
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* @param {Boolean} mute
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*/
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*/
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set muted(mute) {
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set muted(mute) {
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let toggle = mute;
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let toggle = mute;
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@ -643,7 +643,7 @@ class Plyr {
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/**
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/**
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* Set playback speed
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* Set playback speed
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* @param {number} speed - the speed of playback (0.5-2.0)
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* @param {Number} speed - the speed of playback (0.5-2.0)
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*/
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*/
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set speed(input) {
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set speed(input) {
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let speed = null;
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let speed = null;
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@ -690,7 +690,7 @@ class Plyr {
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/**
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/**
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* Set playback quality
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* Set playback quality
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* Currently HTML5 & YouTube only
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* Currently HTML5 & YouTube only
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* @param {number} input - Quality level
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* @param {Number} input - Quality level
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*/
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*/
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set quality(input) {
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set quality(input) {
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const config = this.config.quality;
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const config = this.config.quality;
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@ -740,7 +740,7 @@ class Plyr {
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/**
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/**
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* Toggle loop
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* Toggle loop
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* TODO: Finish fancy new logic. Set the indicator on load as user may pass loop as config
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* TODO: Finish fancy new logic. Set the indicator on load as user may pass loop as config
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* @param {boolean} input - Whether to loop or not
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* @param {Boolean} input - Whether to loop or not
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*/
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*/
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set loop(input) {
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set loop(input) {
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const toggle = is.boolean(input) ? input : this.config.loop.active;
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const toggle = is.boolean(input) ? input : this.config.loop.active;
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@ -800,7 +800,7 @@ class Plyr {
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/**
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/**
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* Set new media source
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* Set new media source
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* @param {object} input - The new source object (see docs)
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* @param {Object} input - The new source object (see docs)
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*/
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*/
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set source(input) {
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set source(input) {
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source.change.call(this, input);
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source.change.call(this, input);
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@ -824,7 +824,7 @@ class Plyr {
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/**
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/**
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* Set the poster image for a video
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* Set the poster image for a video
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* @param {input} - the URL for the new poster image
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* @param {String} input - the URL for the new poster image
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*/
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*/
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set poster(input) {
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set poster(input) {
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if (!this.isVideo) {
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if (!this.isVideo) {
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@ -848,7 +848,7 @@ class Plyr {
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/**
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/**
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* Set the autoplay state
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* Set the autoplay state
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* @param {boolean} input - Whether to autoplay or not
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* @param {Boolean} input - Whether to autoplay or not
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*/
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*/
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set autoplay(input) {
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set autoplay(input) {
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const toggle = is.boolean(input) ? input : this.config.autoplay;
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const toggle = is.boolean(input) ? input : this.config.autoplay;
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@ -864,7 +864,7 @@ class Plyr {
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/**
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/**
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* Toggle captions
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* Toggle captions
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* @param {boolean} input - Whether to enable captions
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* @param {Boolean} input - Whether to enable captions
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*/
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*/
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toggleCaptions(input) {
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toggleCaptions(input) {
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captions.toggle.call(this, input, false);
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captions.toggle.call(this, input, false);
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@ -872,7 +872,7 @@ class Plyr {
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/**
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/**
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* Set the caption track by index
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* Set the caption track by index
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* @param {number} - Caption index
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* @param {Number} - Caption index
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*/
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*/
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set currentTrack(input) {
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set currentTrack(input) {
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captions.set.call(this, input, false);
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captions.set.call(this, input, false);
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@ -889,7 +889,7 @@ class Plyr {
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/**
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/**
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* Set the wanted language for captions
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* Set the wanted language for captions
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* Since tracks can be added later it won't update the actual caption track until there is a matching track
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* Since tracks can be added later it won't update the actual caption track until there is a matching track
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* @param {string} - Two character ISO language code (e.g. EN, FR, PT, etc)
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* @param {String} - Two character ISO language code (e.g. EN, FR, PT, etc)
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*/
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*/
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set language(input) {
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set language(input) {
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captions.setLanguage.call(this, input, false);
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captions.setLanguage.call(this, input, false);
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@ -962,7 +962,7 @@ class Plyr {
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/**
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/**
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* Toggle the player controls
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* Toggle the player controls
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* @param {boolean} [toggle] - Whether to show the controls
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* @param {Boolean} [toggle] - Whether to show the controls
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*/
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*/
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toggleControls(toggle) {
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toggleControls(toggle) {
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// Don't toggle if missing UI support or if it's audio
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// Don't toggle if missing UI support or if it's audio
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@ -995,8 +995,8 @@ class Plyr {
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/**
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/**
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* Add event listeners
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* Add event listeners
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* @param {string} event - Event type
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* @param {String} event - Event type
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* @param {function} callback - Callback for when event occurs
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* @param {Function} callback - Callback for when event occurs
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*/
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*/
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on(event, callback) {
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on(event, callback) {
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on.call(this, this.elements.container, event, callback);
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on.call(this, this.elements.container, event, callback);
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@ -1004,8 +1004,8 @@ class Plyr {
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/**
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/**
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* Add event listeners once
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* Add event listeners once
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* @param {string} event - Event type
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* @param {String} event - Event type
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* @param {function} callback - Callback for when event occurs
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* @param {Function} callback - Callback for when event occurs
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*/
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*/
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once(event, callback) {
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once(event, callback) {
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once.call(this, this.elements.container, event, callback);
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once.call(this, this.elements.container, event, callback);
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@ -1013,8 +1013,8 @@ class Plyr {
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/**
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/**
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* Remove event listeners
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* Remove event listeners
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* @param {string} event - Event type
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* @param {String} event - Event type
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* @param {function} callback - Callback for when event occurs
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* @param {Function} callback - Callback for when event occurs
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*/
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*/
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off(event, callback) {
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off(event, callback) {
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off(this.elements.container, event, callback);
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off(this.elements.container, event, callback);
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@ -1024,8 +1024,8 @@ class Plyr {
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* Destroy an instance
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* Destroy an instance
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* Event listeners are removed when elements are removed
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* Event listeners are removed when elements are removed
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* http://stackoverflow.com/questions/12528049/if-a-dom-element-is-removed-are-its-listeners-also-removed-from-memory
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* http://stackoverflow.com/questions/12528049/if-a-dom-element-is-removed-are-its-listeners-also-removed-from-memory
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* @param {function} callback - Callback for when destroy is complete
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* @param {Function} callback - Callback for when destroy is complete
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* @param {boolean} soft - Whether it's a soft destroy (for source changes etc)
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* @param {Boolean} soft - Whether it's a soft destroy (for source changes etc)
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*/
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*/
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destroy(callback, soft = false) {
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destroy(callback, soft = false) {
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if (!this.ready) {
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if (!this.ready) {
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@ -1124,7 +1124,7 @@ class Plyr {
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/**
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/**
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* Check for support for a mime type (HTML5 only)
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* Check for support for a mime type (HTML5 only)
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* @param {string} type - Mime type
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* @param {String} type - Mime type
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*/
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*/
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supports(type) {
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supports(type) {
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return support.mime.call(this, type);
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return support.mime.call(this, type);
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@ -1132,9 +1132,9 @@ class Plyr {
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/**
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/**
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* Check for support
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* Check for support
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* @param {string} type - Player type (audio/video)
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* @param {String} type - Player type (audio/video)
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* @param {string} provider - Provider (html5/youtube/vimeo)
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* @param {String} provider - Provider (html5/youtube/vimeo)
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* @param {bool} inline - Where player has `playsinline` sttribute
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* @param {Boolean} inline - Where player has `playsinline` sttribute
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*/
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*/
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static supported(type, provider, inline) {
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static supported(type, provider, inline) {
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return support.check(type, provider, inline);
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return support.check(type, provider, inline);
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@ -1142,8 +1142,8 @@ class Plyr {
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/**
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/**
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* Load an SVG sprite into the page
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* Load an SVG sprite into the page
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* @param {string} url - URL for the SVG sprite
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* @param {String} url - URL for the SVG sprite
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* @param {string} [id] - Unique ID
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* @param {String} [id] - Unique ID
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*/
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*/
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static loadSprite(url, id) {
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static loadSprite(url, id) {
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return loadSprite(url, id);
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return loadSprite(url, id);
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@ -1152,7 +1152,7 @@ class Plyr {
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/**
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/**
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* Setup multiple instances
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* Setup multiple instances
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* @param {*} selector
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* @param {*} selector
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* @param {object} options
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* @param {Object} options
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*/
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*/
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static setup(selector, options = {}) {
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static setup(selector, options = {}) {
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let targets = null;
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let targets = null;
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@ -6,8 +6,8 @@ import is from './is';
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/**
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/**
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* Parse a string to a URL object
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* Parse a string to a URL object
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* @param {string} input - the URL to be parsed
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* @param {String} input - the URL to be parsed
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* @param {boolean} safe - failsafe parsing
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* @param {Boolean} safe - failsafe parsing
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*/
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*/
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export function parseUrl(input, safe = true) {
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export function parseUrl(input, safe = true) {
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let url = input;
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let url = input;
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