Bug fix for undefined progress bar

This commit is contained in:
Sam Potts 2016-05-01 15:04:09 +10:00
parent a316514ca1
commit 39a0a38d07
5 changed files with 13 additions and 10 deletions

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@ -1,5 +1,8 @@
# Changelog
## v1.6.4
- Bug fix for undefined progress bar
## v1.6.3
- Seek back to 0 for all media on ended
- Check for HTML5 video on ended reload

2
dist/plyr.js vendored

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@ -1,6 +1,6 @@
{
"name": "plyr",
"version": "1.6.2",
"version": "1.6.4",
"description": "A simple, accessible and customizable HTML5, YouTube and Vimeo media player",
"homepage": "http://plyr.io",
"main": "src/js/plyr.js",

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@ -40,7 +40,7 @@ If you have any cool ideas or features, please let me know by [creating an issue
## Implementation
Check `docs/index.html` and `docs/dist/docs.js` for an example setup.
**Heads up:** the example `index.html` file needs to be served from a webserver (such as Apache, Nginx, IIS or similar) unless you change the file sources to include http or https. e.g. change `//cdn.plyr.io/1.6.3/plyr.js` to `https://cdn.plyr.io/1.6.3/plyr.js`
**Heads up:** the example `index.html` file needs to be served from a webserver (such as Apache, Nginx, IIS or similar) unless you change the file sources to include http or https. e.g. change `//cdn.plyr.io/1.6.4/plyr.js` to `https://cdn.plyr.io/1.6.4/plyr.js`
### Node Package Manager (NPM)
@ -71,11 +71,11 @@ More info is on [npm](https://www.npmjs.com/package/ember-cli-plyr) and [GitHub]
If you want to use our CDN, you can use the following:
```html
<link rel="stylesheet" href="https://cdn.plyr.io/1.6.3/plyr.css">
<script src="https://cdn.plyr.io/1.6.3/plyr.js"></script>
<link rel="stylesheet" href="https://cdn.plyr.io/1.6.4/plyr.css">
<script src="https://cdn.plyr.io/1.6.4/plyr.js"></script>
```
You can also access the `sprite.svg` file at `https://cdn.plyr.io/1.6.3/sprite.svg`.
You can also access the `sprite.svg` file at `https://cdn.plyr.io/1.6.4/sprite.svg`.
### CSS & Styling
If you want to use the default css, add the `plyr.css` file from `/dist` into your head, or even better use `plyr.less` or `plyr.scss` file included in `/src` in your build to save a request.
@ -113,7 +113,7 @@ Using AJAX means you can load the sprite from a different origin. Avoiding the i
c.innerHTML = a.responseText;
b.insertBefore(c, b.childNodes[0]);
};
})(document, 'https://cdn.plyr.io/1.6.3/sprite.svg');
})(document, 'https://cdn.plyr.io/1.6.4/sprite.svg');
</script>
```
@ -188,7 +188,7 @@ Be sure to [validate your caption files](https://quuz.org/webvtt/)
Here's an example of a default setup:
```html
<script src="https://cdn.plyr.io/1.6.3/plyr.js"></script>
<script src="https://cdn.plyr.io/1.6.4/plyr.js"></script>
<script>plyr.setup();</script>
```

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@ -1,6 +1,6 @@
// ==========================================================================
// Plyr
// plyr.js v1.6.3
// plyr.js v1.6.4
// https://github.com/selz/plyr
// License: The MIT License (MIT)
// ==========================================================================
@ -2218,7 +2218,7 @@
progress.value = value;
}
// Object of progress + text element
else {
else if (progress) {
if (progress.bar) {
progress.bar.value = value;
}