diff --git a/readme.md b/readme.md index 052638ab..f7eaacec 100644 --- a/readme.md +++ b/readme.md @@ -286,7 +286,7 @@ Note the single quotes encapsulating the JSON and double quotes on the object ke | `debug` | Boolean | `false` | Display debugging information in the console | | `controls` | Array, Function or Element | `['play-large', 'play', 'progress', 'current-time', 'mute', 'volume', 'captions', 'settings', 'pip', 'airplay', 'fullscreen']` | If a function is passed, it is assumed your method will return either an element or HTML string for the controls. Three arguments will be passed to your function; `id` (the unique id for the player), `seektime` (the seektime step in seconds), and `title` (the media title). See [controls.md](controls.md) for more info on how the html needs to be structured. | | `settings` | Array | `['captions', 'quality', 'speed', 'loop']` | If you're using the default controls are used then you can specify which settings to show in the menu | -| `i18n` | Object | See [defaults.js](/src/js/defaults.js) | Used for internationalization (i18n) of the text within the UI. | +| `i18n` | Object | See [defaults.js](/src/js/config/defaults.js) | Used for internationalization (i18n) of the text within the UI. | | `loadSprite` | Boolean | `true` | Load the SVG sprite specified as the `iconUrl` option (if a URL). If `false`, it is assumed you are handling sprite loading yourself. | | `iconUrl` | String | `null` | Specify a URL or path to the SVG sprite. See the [SVG section](#svg) for more info. | | `iconPrefix` | String | `plyr` | Specify the id prefix for the icons used in the default controls (e.g. "plyr-play" would be "plyr"). This is to prevent clashes if you're using your own SVG sprite but with the default controls. Most people can ignore this option. |