Fix for seeking issue
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@ -491,9 +491,9 @@ class Listeners {
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});
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// Seek
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on(this.player.elements.inputs.seek, inputEvent, 'seek', event => {
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on(this.player.elements.inputs.seek, inputEvent, event => {
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this.player.currentTime = event.target.value / event.target.max * this.player.duration;
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});
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}, 'seek');
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// Current time invert
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// Only if one time element is used for both currentTime and duration
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